<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://honors.uca.edu/wiki/index.php?action=history&amp;feed=atom&amp;title=Ozark_Softscape</id>
	<title>Ozark Softscape - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://honors.uca.edu/wiki/index.php?action=history&amp;feed=atom&amp;title=Ozark_Softscape"/>
	<link rel="alternate" type="text/html" href="https://honors.uca.edu/wiki/index.php?title=Ozark_Softscape&amp;action=history"/>
	<updated>2026-04-06T00:26:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.7</generator>
	<entry>
		<id>https://honors.uca.edu/wiki/index.php?title=Ozark_Softscape&amp;diff=7697&amp;oldid=prev</id>
		<title>Phil at 05:17, 13 January 2009</title>
		<link rel="alternate" type="text/html" href="https://honors.uca.edu/wiki/index.php?title=Ozark_Softscape&amp;diff=7697&amp;oldid=prev"/>
		<updated>2009-01-13T05:17:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:17, 13 January 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[http://www.geocities.com/conspiracyprime/e2_ozark.htm Ozark Softscape: Creators of M.U.L.E.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[http://www.geocities.com/conspiracyprime/e2_ozark.htm Ozark Softscape: Creators of M.U.L.E.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[http://www.mobygames.com/developer/sheet/view/developerId,8515/ Moby Games - Danielle Berry - Developer Bio]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[http://www.anticlockwise.com/dani/ Dani Bunten Berry Memorial]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[http://www.costik.com/dani1.html Greg Costikyan - Happy Puppy Remembers a Pioneer]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[http://dir.salon.com/story/tech/feature/2003/03/18/bunten/index.html John Gorenfeld - Get Behind the M.U.L.E. - Salon.com]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://honors.uca.edu/wiki/index.php?title=Ozark_Softscape&amp;diff=7696&amp;oldid=prev</id>
		<title>Phil at 05:09, 13 January 2009</title>
		<link rel="alternate" type="text/html" href="https://honors.uca.edu/wiki/index.php?title=Ozark_Softscape&amp;diff=7696&amp;oldid=prev"/>
		<updated>2009-01-13T05:09:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:09, 13 January 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ozark Softscape''' was a software company based in Little Rock, Arkansas. The company was run by programmers [[Bill Bunten]], [[Dan Bunten]], [[Jim Rushing]], and [[Alan Watson]]. Ozark Softscape made games for Electronic Arts in the 1980s. These games included ''M.U.L.E.'' (1983), ''The Seven Cities of Gold'' (1984), ''Heart of Africa'' (1985), ''Robot Rascals'' (1986), and ''Modem Wars'' (1988). The company operated out of a house in the [[Broadmoor neighborhood]] at 27 Lakeshore Drive.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ozark Softscape''' was a software company based in Little Rock, Arkansas. The company was run by programmers [[Bill Bunten]], [[Dan Bunten]], [[Jim Rushing]], and [[Alan Watson]]. Ozark Softscape made games for Electronic Arts in the 1980s. These games included ''M.U.L.E.'' (1983), ''The Seven Cities of Gold'' (1984), ''Heart of Africa'' (1985), ''Robot Rascals'' (1986), and ''Modem Wars'' (1988). The company operated out of a house in the [[Broadmoor neighborhood]] at 27 Lakeshore Drive.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ozark Softscape began making multiplayer games for the Commodore 64 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;computer &lt;/del&gt;in the 1980s. The company adopted the motto: &amp;quot;Play with each other, not with yourself.&amp;quot; Dan Bunten had an industrial engineering degree and worked for the National Science Foundation doing mathematical modeling. Before co-founding Ozark Softscape he had successfully sold a text-based Apple II game called ''Wheeler Dealers'' to Speakeasy Software in 1978. ''Wheeler Dealer'' was a four-player auction simulation game. Fifty copies of the game were sold for $35 each. Other Apple II games, including ''Cartels and Cutthroats'', ''Computer Quarterback'', and ''Cytron Masters'' were sold to SSI. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ozark Softscape began making multiplayer games for the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Apple II, Atari 400/80, and &lt;/ins&gt;Commodore 64 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;personal computers &lt;/ins&gt;in the 1980s. The company adopted the motto: &amp;quot;Play with each other, not with yourself.&amp;quot; Dan Bunten had an industrial engineering degree and worked for the National Science Foundation doing mathematical modeling. Before co-founding Ozark Softscape he had successfully sold a text-based Apple II game called ''Wheeler Dealers'' to Speakeasy Software in 1978. ''Wheeler Dealer'' was a four-player auction simulation game. Fifty copies of the game were sold for $35 each. Other Apple II games, including ''Cartels and Cutthroats'', ''Computer Quarterback'', and ''Cytron Masters'' were sold to SSI. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dan Bunten became acquainted with SSI programmers Jim Rushing and Alan Watson during this period, and the three decided to form their own independent company. Their first game ''M.U.L.E.'' incorporated elements of ''Wheeler Dealers'' and was named for the genetically-engineered mules in the Robert Heinlein sci-fi book ''Time Enough for Love''.&amp;#160; The game was sold to Electronic Arts for the Atari 400/800. The company sold 30,000 copies of the game for the Atari, and many more for the Commodore 64.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dan Bunten became acquainted with SSI programmers Jim Rushing and Alan Watson during this period, and the three decided to form their own independent company. Their first game ''M.U.L.E.'' incorporated elements of ''Wheeler Dealers'' and was named for the genetically-engineered mules in the Robert Heinlein sci-fi book ''Time Enough for Love''.&amp;#160; The game was sold to Electronic Arts for the Atari 400/800. The company sold 30,000 copies of the game for the Atari, and many more for the Commodore 64.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://honors.uca.edu/wiki/index.php?title=Ozark_Softscape&amp;diff=7693&amp;oldid=prev</id>
		<title>Phil at 05:06, 13 January 2009</title>
		<link rel="alternate" type="text/html" href="https://honors.uca.edu/wiki/index.php?title=Ozark_Softscape&amp;diff=7693&amp;oldid=prev"/>
		<updated>2009-01-13T05:06:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:06, 13 January 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ozark Softscape''' was a software company based in Little Rock, Arkansas. The company was run by programmers [[Bill Bunten]], [[Dan Bunten]], [[Jim Rushing]], and [[Alan Watson]]. Ozark Softscape made games for Electronic Arts in the 1980s. These games included ''M.U.L.E.'' (1983), ''The Seven Cities of Gold'' (1984), ''Heart of Africa'' (1985), ''Robot Rascals'' (1986), and ''Modem Wars'' (1988).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ozark Softscape''' was a software company based in Little Rock, Arkansas. The company was run by programmers [[Bill Bunten]], [[Dan Bunten]], [[Jim Rushing]], and [[Alan Watson]]. Ozark Softscape made games for Electronic Arts in the 1980s. These games included ''M.U.L.E.'' (1983), ''The Seven Cities of Gold'' (1984), ''Heart of Africa'' (1985), ''Robot Rascals'' (1986), and ''Modem Wars'' (1988)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The company operated out of a house in the [[Broadmoor neighborhood]] at 27 Lakeshore Drive&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ozark Softscape began making multiplayer games for the Commodore 64 computer in the 1980s. The company adopted the motto: &amp;quot;Play with each other, not with yourself.&amp;quot; Dan Bunten had an industrial engineering degree and worked for the National Science Foundation doing mathematical modeling. Before co-founding Ozark Softscape he had successfully sold a text-based Apple II game called ''Wheeler Dealers'' to Speakeasy Software in 1978. ''Wheeler Dealer'' was a four-player auction simulation game. Fifty copies of the game were sold for $35 each. Other Apple II games, including ''Cartels and Cutthroats'', ''Computer Quarterback'', and ''Cytron Masters'' were sold to SSI. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ozark Softscape began making multiplayer games for the Commodore 64 computer in the 1980s. The company adopted the motto: &amp;quot;Play with each other, not with yourself.&amp;quot; Dan Bunten had an industrial engineering degree and worked for the National Science Foundation doing mathematical modeling. Before co-founding Ozark Softscape he had successfully sold a text-based Apple II game called ''Wheeler Dealers'' to Speakeasy Software in 1978. ''Wheeler Dealer'' was a four-player auction simulation game. Fifty copies of the game were sold for $35 each. Other Apple II games, including ''Cartels and Cutthroats'', ''Computer Quarterback'', and ''Cytron Masters'' were sold to SSI. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://honors.uca.edu/wiki/index.php?title=Ozark_Softscape&amp;diff=7692&amp;oldid=prev</id>
		<title>Phil: New page: '''Ozark Softscape''' was a software company based in Little Rock, Arkansas. The company was run by programmers Bill Bunten, Dan Bunten, Jim Rushing, and Alan Watson. Ozark...</title>
		<link rel="alternate" type="text/html" href="https://honors.uca.edu/wiki/index.php?title=Ozark_Softscape&amp;diff=7692&amp;oldid=prev"/>
		<updated>2009-01-13T04:58:14Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;#039;&amp;#039;&amp;#039;Ozark Softscape&amp;#039;&amp;#039;&amp;#039; was a software company based in Little Rock, Arkansas. The company was run by programmers &lt;a href=&quot;/wiki/index.php?title=Bill_Bunten&quot; title=&quot;Bill Bunten&quot;&gt;Bill Bunten&lt;/a&gt;, &lt;a href=&quot;/wiki/index.php?title=Dan_Bunten&quot; title=&quot;Dan Bunten&quot;&gt;Dan Bunten&lt;/a&gt;, &lt;a href=&quot;/wiki/index.php?title=Jim_Rushing&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Jim Rushing (page does not exist)&quot;&gt;Jim Rushing&lt;/a&gt;, and &lt;a href=&quot;/wiki/index.php?title=Alan_Watson&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Alan Watson (page does not exist)&quot;&gt;Alan Watson&lt;/a&gt;. Ozark...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Ozark Softscape''' was a software company based in Little Rock, Arkansas. The company was run by programmers [[Bill Bunten]], [[Dan Bunten]], [[Jim Rushing]], and [[Alan Watson]]. Ozark Softscape made games for Electronic Arts in the 1980s. These games included ''M.U.L.E.'' (1983), ''The Seven Cities of Gold'' (1984), ''Heart of Africa'' (1985), ''Robot Rascals'' (1986), and ''Modem Wars'' (1988).&lt;br /&gt;
&lt;br /&gt;
Ozark Softscape began making multiplayer games for the Commodore 64 computer in the 1980s. The company adopted the motto: &amp;quot;Play with each other, not with yourself.&amp;quot; Dan Bunten had an industrial engineering degree and worked for the National Science Foundation doing mathematical modeling. Before co-founding Ozark Softscape he had successfully sold a text-based Apple II game called ''Wheeler Dealers'' to Speakeasy Software in 1978. ''Wheeler Dealer'' was a four-player auction simulation game. Fifty copies of the game were sold for $35 each. Other Apple II games, including ''Cartels and Cutthroats'', ''Computer Quarterback'', and ''Cytron Masters'' were sold to SSI. &lt;br /&gt;
&lt;br /&gt;
Dan Bunten became acquainted with SSI programmers Jim Rushing and Alan Watson during this period, and the three decided to form their own independent company. Their first game ''M.U.L.E.'' incorporated elements of ''Wheeler Dealers'' and was named for the genetically-engineered mules in the Robert Heinlein sci-fi book ''Time Enough for Love''.  The game was sold to Electronic Arts for the Atari 400/800. The company sold 30,000 copies of the game for the Atari, and many more for the Commodore 64.&lt;br /&gt;
&lt;br /&gt;
The single-player game ''Seven Cities of Gold'' was inspired when Bunten lost his way during a backpacking trip. It was also inspired in part by the Civilization board game made by Avalon Hill. About 150,000 copies of the game were sold in 1984. The 1985 game ''Heart of Africa'' represented a sequel to this popular game. ''Modem Wars'' sold less briskly as the game required modem network access, still uncommon among personal computer users.&lt;br /&gt;
&lt;br /&gt;
The company eventually dissolved its relationship with Electronic Arts and made two games for Microprose: ''Command HQ'' (1990) and ''Global Conquest'' (1992). Ozark Softscape closed its doors in 1993 after failing to reach agreement with Sega on the content of ''M.U.L.E. II''. About the same time Bunten underwent sex reassignment surgery and became known as Dani Bunten Berry. The team of programmers moved to Interval, and Dani Berry eventually moved to Mpath Interactive where she worked on games for girls. Berry died of lung cancer on July 3, 1998.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.geocities.com/conspiracyprime/e2_ozark.htm Ozark Softscape: Creators of M.U.L.E.]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
</feed>